Purchase & Register for Courses

Course offering Dates & pricing
OpenGL 3 Training July 20-23, 2009 — US $ 3200 per person

A four-day course teaching the fundamentals of OpenGL 3.X. You'll learn the mechanisms behind fast, efficient, modern 3D graphics with OpenGL3. You'll take a triangle from concept to screen, learning how to access buffered data, move data to/from graphics hardware, texture, light, and shade your objects. We'll show you how to ensure backwards or forwards compatibilty, depending on your needs. All in a cross-platform environment with many labs, so you turn the concepts via practice into code. Supported platforms include Windows, Mac, and Linux. You will receive electronic copies of all lab example software and slides.

Please remember to provide your email address when ordering so we can send you course details as they happen.

Fine Print

  • If you register but are unable to attend, you may transfer your registration to another student. Otherwise, you'll receive a credit voucher for an equivalent course, valid for one year.
  • Courses may be cancelled by the organizers any time prior to the course start date. In the event of such a cancellation, students will receive a full tuition refund.
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